Home · Game Studio

Game Studio

We design games as systems.

Original IP and client games on Unity and custom frameworks — mobile, AR, PC, Roblox and emerging platforms. Every game is a loop: reward, progression, mastery. We engineer retention, not just entertainment — from a 48-hour prototype to live ops.

UnityiOS & AndroidAR / SpatialRobloxSteamAmazon Kids+Original IPLive ops
15+
Years in game development
30+
Shipped titles
10M+
Total downloads
100+
International awards
6
Countries at MaxiMundo launch
#1
Game in Romania (Temptation Island)
Cannes Lions
Golden Drum
Effie
Creativity Intl. 5× Platinum
ADC
Mobile Awards

01 · Core capabilities

What we build

Game development capabilities honed over 15+ years of shipping titles across mobile, AR, PC and emerging platforms.

Mobile Game Development

Native iOS & Android titles, from hyper-casual to mid-core.

AR & Spatial Gameplay

Location-based AR apps and real-world play layers.

AI-Driven Characters

Branching narrative engines, adaptive NPC behavior and social agent systems.

Multiplayer & Community

Social mechanics, leaderboards and community-driven loops.

Interactive Storytelling

Choice-driven narratives and IP adaptation systems.

Live Ops & Backend

Analytics, live events and scalable server infrastructure.

02 · Hero cases

Games that set records

Temptation Island — The Official Game screenshot

Antena · Entertainment IP

Temptation Island — The Official Game

An AI-powered branching-narrative engine that turns a hit reality-TV format into a scalable mobile game. Players make story-altering decisions with persistent consequences across episodes.

#1
Game in Romania
100K+
Players
Watch the trailer ↗
Maxi, the MaxiMundo mascot

Dr. Max · Product launch · 2026

MaxiMundo — A World of Care

A digital dollhouse for ages 2–5, built on Françoise Dolto principles: free play across 4 worlds and 9 mini-games, zero-penalty design, audio-led narration and 36 original songs. Launched June 1, 2026 on iOS + Android across 6 countries.

31%
App Store conversion
4
Worlds · 9 mini-games
36
Original songs
6
Countries at launch
Read the case study ↗
MaxiMundo characterMaxiMundo characterMaxiMundo characterMaxiMundo characterMaxiMundo characterMaxiMundo characterMaxiMundo characterMaxiMundo character

03 · Client & community games

Built for partners and communities

Bhaag Minister Bhaag gameplay

Public game · 10M+ players

Bhaag Minister Bhaag

A gamified civic-engagement system encouraging citizen participation through missions and collaborative challenges.

Civic / Mobile10M+ players
Watch ↗
Break The Code community puzzle by Radix

Radix · Community puzzle

Break The Code

A large-scale collaborative puzzle experience mobilizing online communities through interactive challenges.

Web / Discord21M+ dev community
Visit ↗
Worst Game Evar comedy game

Studio original · Comedy

Worst Game Evar

An original studio comedy game — a tongue-in-cheek endless runner that parodies epic game trailers, built to show the studio’s range and sense of humour.

MobileComedy
Watch ↗
Soccer Legend football management game

Earlier studio title

Soccer Legend

A skill-based football game with progression mechanics and competitive multiplayer loops.

Sports / ArcadeMobile
Watch ↗
Breinst brain-training app

Earlier studio title

Breinst

A cognitive challenge game with adaptive difficulty and pattern-recognition systems.

Puzzle / BrainMobile
Watch ↗

04 · Kids game experiences

Designed for children, built to last

Yummy Galaxy educational game

Educational / Adventure · 5 years live

Yummy Galaxy

A mobile educational IP designed for long-term engagement — 200K+ children reached through structured play.

Mobile200K+ children
ARPO behavioral game on Amazon Kids+

Behavioral game · Amazon Kids+ · Ages 3–7

ARPO

A zero-dialogue behavioral game system — language-independent, universal design, published on Amazon Kids+.

Amazon Kids+Ages 3–7

05 · Spatial & AR games

Location-based play

Dino Parc mobile AR experience

AR / Location-based · 10 years live

Dino Parc — Mobile AR

A physical park transformed into a scalable AR gameplay ecosystem — 1M+ interactions where real-world exploration meets digital play.

Mobile AR1M+ interactions
Watch ↗
Magic Window AR installation

AR immersion · On-site installation

Magic Window

A real-time AR layer syncing physical exhibits with digital immersion — a spatial gameplay bridge between real and digital worlds.

AR installation1M+ interactions
Watch ↗

06 · Integrations in big games

Branded gameplay inside existing game ecosystems

We build custom, branded gameplay inside the big games your audience already plays — Roblox, Counter-Strike and beyond.

Branded interactive ChessLand in Roblox

Strategy / Roblox · 2026

Branded Interactive ChessLand

A branded interactive chess experience built inside Roblox — strategy gameplay adapted for the Roblox ecosystem.

RobloxStrategy
Custom Counter-Strike branded experience

Custom gameplay · Counter-Strike

Custom CS Experience

A custom gameplay layer built inside the Counter-Strike ecosystem — a branded integration for a private healthcare brand.

Counter-StrikeBranded
Watch ↗

07 · Branded games & advergames

Playable games we built for brands

Branded games we built for clients. For gamification campaigns, see Gamification →

KFC · Gen Z mechanic

I Want KFC

A sound-powered discount mechanic built for Gen Z — playful, shareable and built to convert intent.

Gen ZSound
KFC Bites to Win

KFC × McCann · ★ Golden Drum

Bites to Win

A mobile instant-reward loop for impulse-driven engagement — Golden Drum Silver, 100K+ downloads.

Mobile100K+ downloads
Watch ↗
Orange 4G Fun Kit

Orange · Mobile adoption

4G Fun Kit & Metro

Mobile activations demonstrating real-world 4G value — a participation layer that drove adoption at scale.

Mobile500K+ downloads
Watch ↗
Coca-Cola EURO 2012

Coca-Cola · EURO 2012 · Campaign

Coca-Cola EURO 2012

A football-fueled Coca-Cola campaign for EURO 2012, turning fan energy into branded play.

Coca-ColaFootball
Watch ↗
Paul Cherchez le Franc urban token economy

Paul · Urban token economy

Cherchez le Franc

A geo-based collectible-currency system with a foot-traffic-driven reward loop — urban activation infrastructure.

GeoUrban
Watch ↗
Sorcova New Year app

McCann · Seasonal · New Year

Sorcova

A mobile app that digitized the Romanian New Year ‘sorcova’ tradition — pick a friend, shake the phone to send the blessing, capture a selfie.

MobileSeasonal
Watch ↗
TAROM Cursa pentru Mile app

TAROM · Airline loyalty

Cursa pentru Mile

A treasure-hunt mobile contest for the national airline — collect miles through interactive challenges, turning loyalty into play.

MobileLoyalty
Watch ↗
Bucegi Trails

BUCEGI Trails · Location app

Bucegi Trails

A mobile app for Bucegi-mountain hikers — in-app gameplay driving engagement, with maps and GPS tracking.

LocationHiking
Watch ↗
Drumul Taberelor neighbourhood game

Community · Neighborhood game

Drumul Taberelor

An online neighbourhood game that turned a local community into players — pick your zone, complete interactive challenges, climb the board.

CommunityOnline
Snooze for Coffee

Doncafé × Beko · Advergame

Snooze for Coffee

A Doncafé × Beko advergame rewarding a few more minutes of sleep with a fresh coffee.

AdvergameFMCG
Watch ↗
SynCity branded game launch ARG

SynCity · Launch ARG · Branded game

SynCity — Launch ARG

A branded mobile game launched through an alternate-reality game — an ARG campaign that turned the reveal into a playable community event.

ARGLaunch

08 · Tech stack

How we build

A production-ready pipeline. Every title ships with analytics, live-event support and post-launch optimization.

Game engine
Unity · Custom frameworks
Platforms
iOS · Android · Roblox · Amazon Kids+ · Steam · Asia
AR / Spatial
ARKit · ARCore · Location-based systems
AI systems
Branching narrative AI · Social agents · Behavioral modeling
Backend
Live ops · Analytics · Scalable infrastructure
Production
Agile · Full cycle · Prototype to live

Have a game brief — or an IP to make playable?

Tell us what you're trying to build. You'll get a system back — often a working prototype within 48 hours.

Need the full deck? Request it by email